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<p><em>SpaceCorp: Ventures</em><span> </span>is the first module for<span> </span><strong><em>SpaceCorp: 2025-2300AD</em></strong>, the game of exploring and developing the Solar System and beyond.<span> </span><em>SpaceCorp: Ventures</em><span> </span>introduces unique enterprises via fourteen HQ mats, each putting a player in control of a different corporation, agency, or institution with its own capabilities and missions. Each HQ assigns specific start cards, Infra, advantages, and limitations for all three eras. These advantages and limitations evolve in Planeteers and Starfarers, and each HQ has a special, alternate final profit option at game end.</p>
<p>In addition, at the start of each era, one player selects an eighth contract to be fulfilled, adding an additional way to gain profit and complete the era.</p>
<p>Ten of the fourteen HQ mats can be flipped over to play the<span> </span><em>SpaceCorp</em><span> </span>solitaire game with an enhanced HQ against the competition AI.</p>
<p><span>Contents:</span><br></p>
<ul>
<li>14 double-sided HQ Boards</li>
<li>27 cards</li>
<li>One contract disc</li>
<li>One updated solitaire player aid</li>
<li>One rulebook</li>
</ul>